Whipping up indie games!

Chains, meat, bags, and rag dolls!


Happy Friday everyone! Time again for the weekly build, and 0.1.4 is ready!

After we got a taste of the swinging physics on the light objects from 0.1.3, we had to keep going with it and take it to the next level. Here's what's on the slate for today's update:

Added:

Verlet integration for rope-like objects Chains, meat, and bags

Rag Doll Physics for high-speed impacts Rag Doll

New Meat Locker level, complete with swinging rat meat Swingin' Meat

Gang-specific graffiti now generates in select zones based on which gang controls the area Graffiti

Hip new club track



Bugs Fixed:

  • Fixed getting stuck in corner after impact
  • Minor fixes to hospital and slums levels
Date: September 15th at 9:29pm

PREVIOUS NEXT